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Wednesday, November 29, 2006

No EAX in Windows Vista?

For some time now we know that Microsoft's latest OS Windows Vista will not support Creative's EAX in games because of the new driver model. Because of that all environmental effect would have to be processed by the CPU reducing overall performance or reduce the overall sound experience.

All that would mean that it does not make a difference if you have a older SoundBlaster Audigy or a X-Fi Elite Pro and that you won't be able to use the X-Fi's dedicated hardware, right? Wrong. Custom PC managed to get information from Creative Labs revealing that their new X-Fi Vista driver will support EAX afterall. To confirm this we will actually have to wait till December when the new X-Fi driver is supposed to be released. Nevertheless it seems like a very smart move from Creative to boost their sales during the holiday season.

Comments

Blogger Th3 ProphetMan said...

You scared me, man.. :)

However, new games are suposed tu be totally compatible with OpenAL, right? I mean that if there wasn't EAX support afterall that would only affect old titles?

Another thing that comes to my mind now is the EAX options in the Audio Console, in all three modes (entertainment, game, audio creation)... Any idea what can happen with that?

4:57 PM  
Blogger RosOne said...

Well, not all games use OpenAL. I guess most don't.

No idea what will happen with the EAX option. We'll have to wait and see...

5:26 PM  
Blogger Martin said...

That is good news, since most games I might still play when I move over to Vista are EAX NOT OpenAL driven!

2:44 AM  

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